Demolition City!
August 7, 2009 9:17 AM Subscribe
Set the charges, and stand well back. No cell phones, please. This is very dangerous work, but it's been a long week for you, hasn't it? You deserve to spend your day working in Demolition City.
It's a game! Centered on blow-upitude!
posted by Mister_A at 9:22 AM on August 7, 2009 [1 favorite]
posted by Mister_A at 9:22 AM on August 7, 2009 [1 favorite]
Thank you, Eideteker, for 'sploding my Friday productivity.
posted by yiftach at 9:24 AM on August 7, 2009
posted by yiftach at 9:24 AM on August 7, 2009
The game is much easier when you realize you can use more than one dynamite!
posted by Mister_A at 9:30 AM on August 7, 2009
posted by Mister_A at 9:30 AM on August 7, 2009
Level 5 was great fun. I'm half-tempted to go back and see if I can find more ways to make it topple.
posted by specialagentwebb at 9:30 AM on August 7, 2009
posted by specialagentwebb at 9:30 AM on August 7, 2009
Oh man, this is the best game ever. My employer does NOT thank you.
posted by Pantengliopoli at 9:33 AM on August 7, 2009
posted by Pantengliopoli at 9:33 AM on August 7, 2009
fucker. stuck on 13
posted by ShawnString at 9:38 AM on August 7, 2009
posted by ShawnString at 9:38 AM on August 7, 2009
I can't wait for the sequel. This game was great, but short. And once you get the hang of it, they don't really get much harder.
moar?
posted by cmoj at 9:47 AM on August 7, 2009 [1 favorite]
moar?
posted by cmoj at 9:47 AM on August 7, 2009 [1 favorite]
The "Do not hit the building" ones are definitely the hardest. Great game, though.
posted by specialagentwebb at 9:50 AM on August 7, 2009
posted by specialagentwebb at 9:50 AM on August 7, 2009
I hope the sequel has timed/sequential demolition. Like red dynamite that blows first, yellow that blows next, and green that blows last. Rather than limiting how much dynamite you can use, they could make it so you have to buy your dynamite. I think that would give you more flexibility than "ok, on this level you get 2 red, 1 yellow, and 1 green" and then you're like "OH, so that's how you solve it!"
posted by Eideteker at 9:53 AM on August 7, 2009
posted by Eideteker at 9:53 AM on August 7, 2009
That is to say, most of these levels have multiple ways to win, and that's how I like it.
posted by Eideteker at 10:06 AM on August 7, 2009
posted by Eideteker at 10:06 AM on August 7, 2009
19 had me for a while, and those "do not hit" levels were definitely the most fun
(because OMG real scenario!). Would be fun to have them on both sides in higher levels.
posted by tybeet at 10:07 AM on August 7, 2009
(because OMG real scenario!). Would be fun to have them on both sides in higher levels.
posted by tybeet at 10:07 AM on August 7, 2009
OK, I just had a really disturbing thought: Working on a couple of the levels of really tall buildings, especially the ones with the Do Not Hit next to them, I realized (after figuring out the trick) that I was using the 9/11 scenario to bring them down (blow up the beams on the top floors so their weight will bring the whole building down). I mean, the progression was,
Experiment with dynamite placed in different places on the tougher taller buildings->
Figure out that blowing up top floors will bring bldg. down rather neatly->
Think to myself, "Awesome! Next level!"->
Subconscious reminds me where I've seen that before->
"Oh, GOD! What's wrong with me?"
posted by yiftach at 10:21 AM on August 7, 2009 [2 favorites]
Experiment with dynamite placed in different places on the tougher taller buildings->
Figure out that blowing up top floors will bring bldg. down rather neatly->
Think to myself, "Awesome! Next level!"->
Subconscious reminds me where I've seen that before->
"Oh, GOD! What's wrong with me?"
posted by yiftach at 10:21 AM on August 7, 2009 [2 favorites]
I wish there were more levels.
posted by DU at 10:22 AM on August 7, 2009 [1 favorite]
posted by DU at 10:22 AM on August 7, 2009 [1 favorite]
Great game! I wish there were a reward for the most dramatic demolition. I love watching the little BOOM, then the building sway, slowly, until it collapses.
I hear if you enter the Konami code you get the secret World Trade Center level. 9/11 Truth!
posted by Nelson at 10:23 AM on August 7, 2009
I hear if you enter the Konami code you get the secret World Trade Center level. 9/11 Truth!
posted by Nelson at 10:23 AM on August 7, 2009
ok finished it...$281,645.
Fun, but then I am also in the middle of Red Faction: Guerrilla, so i have been in "Blow Shit Up Mode" lately.
posted by ShawnString at 10:27 AM on August 7, 2009
Fun, but then I am also in the middle of Red Faction: Guerrilla, so i have been in "Blow Shit Up Mode" lately.
posted by ShawnString at 10:27 AM on August 7, 2009
Hmmm...I get the "Play" screen. But nothing but a blank, white screen after that.
posted by Thorzdad at 10:32 AM on August 7, 2009
posted by Thorzdad at 10:32 AM on August 7, 2009
Just under $237K, but I wasn't paying attention to maximizing damage, just to bringing them down.
and trying not to feel weird
posted by yiftach at 10:32 AM on August 7, 2009
and trying not to feel weird
posted by yiftach at 10:32 AM on August 7, 2009
I tried it but much more prefer the author's Crush the Castle effort. I looked at his code and he's using the Squirrel physics engine, which is obviously pretty sweet.
posted by @troy at 10:41 AM on August 7, 2009 [1 favorite]
posted by @troy at 10:41 AM on August 7, 2009 [1 favorite]
Most of the levels are pretty easy, but even so it's mighty satisfying to watch it all come tumbling slowly down.
posted by the bricabrac man at 10:56 AM on August 7, 2009
posted by the bricabrac man at 10:56 AM on August 7, 2009
this reminds me of my long-time dream of buying the empire state building, removing all the interior floors, filling it with big tanks of LOX and LH2, packing the basement with rocket engines, and flying that mother-fucker to the moon.
posted by sexyrobot at 11:21 AM on August 7, 2009 [3 favorites]
posted by sexyrobot at 11:21 AM on August 7, 2009 [3 favorites]
Hmmm, I prefer games with storeys. You know, a more concrete narrative. I won't play it now, as I have to get some food, but after I dine I might.
posted by Sova at 11:22 AM on August 7, 2009
posted by Sova at 11:22 AM on August 7, 2009
Reminded me of Armadillo Run.
And was it just me or did it feel like the music was taunting my demolition failures?
posted by Evilspork at 11:22 AM on August 7, 2009
And was it just me or did it feel like the music was taunting my demolition failures?
posted by Evilspork at 11:22 AM on August 7, 2009
I thought this was going to be a sequel to Stunt City.
posted by dhartung at 11:29 AM on August 7, 2009
posted by dhartung at 11:29 AM on August 7, 2009
Finished with $284,023 -- but boy, did I ever have a horrible mental block about level 19.
posted by maudlin at 1:36 PM on August 7, 2009
posted by maudlin at 1:36 PM on August 7, 2009
Thanks for the suggestion, @troy. I do prefer that one.
posted by smackfu at 6:14 PM on August 7, 2009
posted by smackfu at 6:14 PM on August 7, 2009
$291,097 yay finished! Pretty cool game, but level 19 started to piss me off around attempt 12.
posted by Glee at 7:00 PM on August 7, 2009
posted by Glee at 7:00 PM on August 7, 2009
I always tried to blow them up using the least number of charges I could. Usually had plenty of boomboom left over.
posted by Mister Moofoo at 7:21 PM on August 7, 2009
posted by Mister Moofoo at 7:21 PM on August 7, 2009
Damn easy, but damn fun. Hooray explosions!
posted by Schlimmbesserung at 12:02 AM on August 8, 2009
posted by Schlimmbesserung at 12:02 AM on August 8, 2009
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posted by Mister_A at 9:21 AM on August 7, 2009 [2 favorites]