MetaFilter posts by cortex.
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Knock knock!
   Who's there?
Norns
   Norns who?
Nordstrom!
posted on Jul-22-15 at 5:50 AM

The Singamajig Symphony sings Journey's Open Arms. The Singamajig Symphony sings the Beatles' Hey Jude.
posted on Apr-22-15 at 10:49 AM

The goofy, lofi math music of Al G. Bra and friends: Pi GirlSay That Funky Number, Math Guy — Mathonna's Mathematical Girl. Plus: a trailer for math thriller Live and Let Pi, featuring the title track by Paul DesCartney.
posted on Mar-14-15 at 11:50 AM

Photographer Andrew B. Myers makes photographs that don't look like photographs so much as like clean-edged graphic design illustrations. Much of his work combines vibrant colors, flat, non-gradated lighting with crisp shadows, and a long-lens isometric composition to create tableaux that resemble old-school screensavers or wallpaper prints.
posted on Feb-23-15 at 10:18 AM

INTERESTING.JPG is an AI trying its hardest to describe the contents of random news photos. Sometimes it does quite well. Sometimes it thinks ice is sheep. See also: Novice Art Blogger. See also, if you're daring: the super duper completely not-safe-for-work porn-analysis robot @NSFW_JPG. Via mefi's own cmyr on Projects.
posted on Feb-3-15 at 2:09 PM

Manyland is a massively multiplayer 2D sandbox HTML5 ungame where players collaboratively build the universe one 19*19 pixel block at a time. Draw (and script!) your own art assets, or just wander around enjoying the sprawling technicolor melange. [via mefi projects]
posted on Nov-3-14 at 6:14 PM

~tildemash is a dada mashup generator that grabs isolated vox and instrument tracks out of youtube's hat to create random sonic soup, courtesy of waxy's brain.
posted on Oct-7-14 at 10:10 AM

The President has been kidnapped by ninjas. Are you a bad enough dude to render text in a variety of sweet-as-hell video game typefaces using Arcade Font Writer?
posted on May-28-14 at 10:18 AM

Sure, you like your mp3s well enough; you just wish they would steadily collapse into a wall of distortion and white noise. Good news: The Disintegrator is here to help. [via mefi projects]
posted on May-25-14 at 9:05 AM

An actual robot is playing THREES live right now on the internet. It is probably better than you at THREES, but at least your arms are longer, so.
posted on Apr-4-14 at 12:12 PM

It's 1963. You're in a cold war with Russia. You want to keep up communication capabilities globally. Communication satellites haven't come into their own. The ionosphere is fickle and jammable. What do you do? You fire 480 million tiny copper wires into space to create an artificial dipole antenna belt around the earth. You call it Project West Ford. It works.
posted on Aug-27-13 at 2:56 PM

Anagramatron is a tumblr blog that hosts algorithmically detected pairs of twitter anagrams. [via mefi projects]
posted on Jul-5-13 at 12:16 PM

Holy hotdogs, Spanish surrealist illustrator Joan Cornellà, just what the heck is going on?
posted on Apr-28-13 at 3:36 PM

Take the twitch out of platforming with Bump, a delightful new little turn-based randomly-generated roguelikelike by clever game dev and creative fellow Aaron Steed. Jump at or on or over things! Collect diamonds with head-bumping! Avoid and/or destroy spikes and bad guys! Try not to die! Die anyway! It's a good time.
posted on Mar-17-13 at 10:57 AM

If Doom and Nethack lived in Estonia and had a baby, it'd be named Teleglitch, a recently released pixelated action roguelike that will completely murder you if you're not very careful about how you explore its procedurally-generated corridors, fighting off former coworkers, crafting spare parts into new stuff and hunting for ammo and food and clues as to what the hell went so terribly wrong at the Militech R&D facility on Medusa 1-C. The game has a 4-level demo (Windows and Linux, Mac too apparently) which will probably kick your ass plenty all by itself.
posted on Feb-26-13 at 1:47 PM

The 80s horror film genre called, and then you got a beep and turn-based squad tactics video games were on the other line, and it was a pretty confusing phone call basically but in the end you got the message that someone wanted Camp Keepalive back. Because it is awesome. And it runs on Windows and OSX and you should download the demo right now.
posted on Feb-23-13 at 10:49 AM

FYI: Chivalry is now a game about knights in low gravity, screaming and screaming and screaming.
posted on Feb-15-13 at 10:05 AM

Behold, terrible drawings of British actors. (Note: the blog was originally called Terrible Drawings of John Finnemore, but there weren't enough pictures of John Finnemore on the internet, and, so, yes.)
posted on Feb-8-13 at 11:26 AM

Things fit into other things perfectly on things​fitting​perfectly​into​things​.tumblr​.com.
posted on Feb-6-13 at 11:14 AM

Cut feather shadowboxes: feather art by Chris Maynard.
posted on Jan-29-13 at 3:28 PM

Take a copy of Monopoly, cover it in lye for a few days, boil from off the bones whatever flesh remains, and give the clean white skeleton a tasteful, minimalist paintjob, and you end up with ONOPO, an extreme reduction of the original boardgame by Metafilter's own Matthew Hollett, aka oulipian. Via mefi projects, hat tip to fastcodesign c/o Rock Paper Shotgun's always-lovely Sunday Papers feature.
posted on Jan-20-13 at 10:40 AM

Shrinp.com is a site that does very little and does it well. Stick anything after the domain name (shrinp.com/shrimp! shrinp.com/puggle! shrinp.com/metafilter!) and you'll get a helpfully labeled image of maybe that thing, or maybe not so much that thing, who can tell? The internet, it's very mysterious. Built by our very own 31d1. Approximately as NSFW as you try to make it.
posted on Aug-13-12 at 3:24 PM

Economies of Scale is a free, web-based multiplayer business/commerce simulation game under development by Scott Rubyton (aka Ratan Joyce). Players use starting capital to build production/wholesale/retail businesses from the ground up in a basic economic model, competing for market share while collaborating through business-to-business trading of goods and materials. It's more fun than getting an MBA! Also much less expensive.
posted on Apr-3-12 at 11:07 AM

NEO Scavenger is a hex-based, turn-based scavenging/survival/mystery RPG. Dig through abandoned buildings! Punch a looter to death! Get eaten by a Dogman! Contract cholera! Die of cholera! Flash-based browser game, under active development; the current demo lets you explore the landscape and play with the game's mechanics at length.
posted on Mar-19-12 at 4:25 PM

The Bible & Terminator 2: Heteroglossic discourse and poetic authority.
posted on Feb-28-12 at 12:26 PM

Maps! Maps are great. And Cartophile is a pretty great blog about maps, courtesy our own desjardins, via mefi projects.
posted on Jan-24-12 at 2:35 PM

Chris Sims is a former comic book store employee. David Uzumeri is a computer scientist. Together, they fight crime review the shit out of Batman film canon in an 18-part series they call Cinematic Batmanology, covering all the major theatrical releases from Tim Burton's franchise-reviving 1989 film (start there) up through Christopher Nolan's recent The Dark Knight, with a couple of odd tangents along the way.
posted on Oct-3-11 at 10:26 AM

One response to all the hubbub about DC Comics' unfolding "New 52" re-launch of the DC Universe comics: a pile of independent cartoonists creating cover art for the book launches/relaunches they'd like to see, at DC Fifty-Two. Some of it is straight-faced, some of it is...less so. BIFF! The Justice League as a western! POW! The Geek vs. Hell's Nixons! BLAM! Classical art references!
posted on Sep-2-11 at 8:15 AM

Phil Noto illustrates the hell out of comics, TV, pulp fiction, music, and being a six year old artist at his blog, Your Nice New Outfit. Oh shit it's the Master Blaster!
posted on Aug-19-11 at 8:12 AM

Jazz group The Bad Plus play an appropriately discordant Karma Police, a slow-burn We Are The Champions, an tearfulfeariffic Everybody Wants To Rule The World, and also sort of smell like teen spirit.
posted on Aug-2-11 at 3:42 PM

Right around 1879, the fishwheel (historical images, McCord replica) came to the Columbia River. A clever application of mill-like thinking to traditional net fishing techniques, the fishwheel's river-powered automation of upstream harvesting revolutionized canning in Oregon and Washington, drawing both commercial attention and critical concern [NYT 1881, PDF]. Two men, Thornton Williams and William Rankin McCord, each filed patents for fishwheel designs in 1881 (#245251) and 1882 (#257960) respectively; Williams brought an infringement suit against McCord which was dismissed on the grounds that the invention was not new, being based directly on the publicly documented work of one Samuel Wilson in 1879. Fishwheels were fair game.
posted on Jun-28-11 at 1:34 PM

Many hate her, but she is alive in every fandom. She fences with Methos and Duncan MacLeod; she saves the Enterprise, the Voyager, or the fabric of time and space; she fights with Jim Ellison in defense of Cascade; she battles evil in Sunnydale alongside Buffy Sommers. 150 Years of Mary Sue, by Pat Pflieger, exploring vanity fanfic back to the 19th century. Bonus blackhole of content: TVTropes on Mary Sue.
posted on Jun-5-11 at 1:32 PM

What's Catwoman's deal, anyway? dr_von_fangirl has a fantastic, exhaustive answer, cobbling a coherent, newbie-friendly origin story together from a variety of comic sources.
posted on Jun-3-11 at 11:27 AM

Do you like integer sequences? Do you like poking around in the The On-Line Encyclopedia of Integer Sequences? Do you think, whoa, wait, okay, actually I like integer sequences but the OEIS is a goddam intractable maze of numbers? Do you think, man, what I wish is that someone would make an accessible blog that discusses some of the interesting entries in the OEIS for the casual fan of integer sequences? Well, that's an amazing coincidence; you should take a look at The On-Line Blog of Integer Sequences, by our very own Plutor.
posted on May-5-11 at 10:18 AM

Muzzle Man: I have no idea how these horse men got these trays smacked into their muzzles, or why. Tram. Kitchen. Tram II. Flea Market.
posted on Feb-18-11 at 6:51 PM

On Karma: Top-line Lessons on User Reputation Design is an excellent overview of reputation system design concepts from the excellent-in-general blog of Randy Farmer and Bryce Glass, authors of the recently-released O'Reilly book Building Web Reputation Systems.
posted on Mar-23-10 at 11:47 AM

On pinball's downfall; draft Scrabble; strategies for choosing a seat; visiting our old friend, swoopo.com; and meatball theory: various and sundry economical, game theoretical, and miscellaneous morsels from the folks at Cheap Talk.
posted on Nov-18-09 at 4:33 PM

People with a keen strategic sense maintain a well-diversified hoard of coins and painstakingly build alliances with local shopkeepers or bank tellers, conspicuously proffering coins for one purchase or deposit in the hopes of being indulged when they're short of change at some point in the future. Argentina's coinage problem.
posted on Dec-3-08 at 12:32 PM

Following the recent preciptious downturn in the US banking sector, a compromise draft bill is going to a vote in Congress today. The text of the bill [110-page pdf]; The Wall Street Journal's summary of the bill; an open-for-comments public analysis of the bill at publicmarkup.org. Some questions answered and unhappy acceptance from economist and NYT columnist Paul Krugman; a strenuous rejection from Nouriel Roubini; via same, an IMF study of 42 banking crises from 1970 through 2007; further criticism from Nomi Prins for Mother Jones.
posted on Sep-29-08 at 11:00 AM

Word Spectrum; SearchClock; Digg Rings; Bible Cross-references: the gorgeous analytical vizualizations of Chris Harrison.
posted on Sep-18-08 at 2:54 PM

The Comic Bardo Thodol, or: Everything you ever wanted to know about the Tibetan Book of the Dead but were afraid to not read in a streamlined comic context. [via mefi projects]
posted on Jul-23-08 at 6:34 AM

- This is the Title of this Story
- Self-reference in 'Self-reference in...'
- This is Not the Title of this Essay
- How I explained infodumps and saved humanity
posted on Jan-24-08 at 9:36 AM

Technology of Cooperation (.gif map), from Howard Rheingold's Cooperation Commons project. Rheingold on Amish technology practices.
posted on Jan-21-08 at 1:19 PM

Nomic, as introduced by inventor Peter Suber (homepage): a game of self-modification—every move is an attempt to alter the rules governing how the game is played. Further from wikipedia. [A great deal more within.]
posted on Aug-27-07 at 8:57 PM

Comically Large Things is a blog about things that are so dang big you could fit everything at Smallist [previously] in any given entry. For example: nose! [via Projects and our own jbickers]
posted on Aug-10-07 at 12:21 PM

Where's an egg? Psuedo-Russian noir wumpus action. Confused? Consider bidding on the only copy of the instructions in existence. Need a break? Check out some other fine titles from completely made up game company Videlectrix.
posted on Jul-17-07 at 9:37 PM

SquiggleBooth : a charming collaborative videoblog, from our own Ajit AP. [via Projects]
posted on May-25-07 at 8:16 AM

You have spacial skills. Apply them in Building Houses 2, on mathsnet.net. Or freestyle in Building Houses 1. Or at night! Oh and also there's like a hundred more puzzles over there too. Some java required.
posted on Apr-12-07 at 11:51 AM

Joyce Images—postcards of Ulysses. [A little backstory.]
posted on Apr-2-07 at 6:12 PM

Better living through Smallistry at Smallist. Gadgets, spaces, beverages, fetishes: ultra-niche blogging at its finest. [via mefi projects]
posted on Mar-24-07 at 2:51 PM

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