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June 2, 2006 6:57 AM Subscribe
3D Logic Connect the colors on the cube
I don't know; by level 12 it felt like it was just getting repetitive, not harder.
posted by Wolfdog at 7:12 AM on June 2, 2006
posted by Wolfdog at 7:12 AM on June 2, 2006
It starts to get a little harder around level 15, but the trick is the same in all of them, go around. Fun game.
posted by OmieWise at 7:19 AM on June 2, 2006
posted by OmieWise at 7:19 AM on June 2, 2006
If it weren't for the fact that other people have mentioned getting to levels 30 and higher, I'd think level 16 couldn't be done.
posted by Bezbozhnik at 7:32 AM on June 2, 2006
posted by Bezbozhnik at 7:32 AM on June 2, 2006
Cool game, but I got stuck on 12 :(
posted by Orange Goblin at 7:49 AM on June 2, 2006
posted by Orange Goblin at 7:49 AM on June 2, 2006
Level 17, but 16 took me several tries. Nice idea for a game, though. Just one remark: correct me if I'm mistaken, but isn't the 3-D aspect just eye candy? If you mentally "flatten out" the three sides of the cube it becomes much easier, since there is no real wraparound involved.
posted by PontifexPrimus at 8:11 AM on June 2, 2006
posted by PontifexPrimus at 8:11 AM on June 2, 2006
Round 16 was a total, total bastard, but it can be done. Now for level 17 ...
posted by Len at 8:15 AM on June 2, 2006
posted by Len at 8:15 AM on June 2, 2006
Finished. 30 levels total. Nice waste of some Friday worktime.
A couple took a good 5 minutes for me but other (higher level) puzzles took seconds. I found ones that had blocks easier because it gave you a clue as to where you'd have to path. The all-open ones took longer.
posted by ruthsarian at 8:33 AM on June 2, 2006
A couple took a good 5 minutes for me but other (higher level) puzzles took seconds. I found ones that had blocks easier because it gave you a clue as to where you'd have to path. The all-open ones took longer.
posted by ruthsarian at 8:33 AM on June 2, 2006
Strangely 17, and 18 were both easier than 16. 19 was frustrating. I don't think I can face 20. That was fun, cheers for posting.
posted by econous at 8:37 AM on June 2, 2006
posted by econous at 8:37 AM on June 2, 2006
Took a break, but still can't do 16. Anyone have a hint?
posted by Bezbozhnik at 8:37 AM on June 2, 2006
posted by Bezbozhnik at 8:37 AM on June 2, 2006
Bezbozhnik: purple along the rightmost visible edge of the cube, blue along the left visible edge.
posted by sonofsamiam at 8:57 AM on June 2, 2006
posted by sonofsamiam at 8:57 AM on June 2, 2006
I'm not sure if the colors or faces are random, but for 16 the cluster of two close short distance paths (on the top) was the key. I had to connect them in a way that left maximum paths available.
posted by Richard Daly at 9:18 AM on June 2, 2006
posted by Richard Daly at 9:18 AM on June 2, 2006
Generally, in higher levels, look for the most obvious connection and then look for a very circuitous route to make the same connection.
posted by sonofsamiam at 9:45 AM on June 2, 2006
posted by sonofsamiam at 9:45 AM on June 2, 2006
Hyperframe was better, as it has various gameplay modes. Not sure if it was ever posted to MeFi. This looks like a crippled version (only one play mode) of the same game.
posted by Eideteker at 9:55 AM on June 2, 2006
posted by Eideteker at 9:55 AM on June 2, 2006
Yeah, definitely strange that 16 seemed to be the hardest of the lot. To genericize sonofsamiam's hint above: the color that starts in the middle of the leftmost column on the right face needs to run along the leftmost edge of the cube, and the color that starts on the bottom row of the left face needs to run along the rightmost edge of the cube.
posted by Bezbozhnik at 10:43 AM on June 2, 2006
posted by Bezbozhnik at 10:43 AM on June 2, 2006
30!
Man. That was a good waste of half an hour. Once you get past 20 or so they do seem easier - either really are easier, or you've just become accustomed to thinking about things in the correct way.
posted by caution live frogs at 11:20 AM on June 2, 2006
Man. That was a good waste of half an hour. Once you get past 20 or so they do seem easier - either really are easier, or you've just become accustomed to thinking about things in the correct way.
posted by caution live frogs at 11:20 AM on June 2, 2006
ah thanks for the Hyperframe link eideteker, that's exactly what I thought of. Much better than this.
posted by puke & cry at 11:47 AM on June 2, 2006 [1 favorite]
posted by puke & cry at 11:47 AM on June 2, 2006 [1 favorite]
Arg. #16 was indeed difficult; I needed Bezbozhnik's hint.
(Thanks, by the way; I was about to lose hair over this.)
posted by ikkyu2 at 3:38 PM on June 2, 2006
(Thanks, by the way; I was about to lose hair over this.)
posted by ikkyu2 at 3:38 PM on June 2, 2006
Jesus, I'm still stuck on 16. The two hints are not helping. "purple along the rightmost visible edge of the cube, blue along the left visible edge." ?? What happens to green?
hlep. plz.
posted by philosophistry at 5:32 PM on June 2, 2006
hlep. plz.
posted by philosophistry at 5:32 PM on June 2, 2006
The colors change with every game, so that hint can be misleading. I posted a non-color-specific hint above.
posted by Bezbozhnik at 6:37 PM on June 2, 2006
posted by Bezbozhnik at 6:37 PM on June 2, 2006
Follow Bezbozhnik's hint above. Where s/he says, "the color that starts in the middle of the leftmost column on the right face needs to run along the leftmost edge of the cube", go:
Left 1
Up 1
Left 2
All the way down
All the way Left
Follow the edge
Spoiler: Level 16
posted by Feisty at 6:47 PM on June 2, 2006
Left 1
Up 1
Left 2
All the way down
All the way Left
Follow the edge
Spoiler: Level 16
posted by Feisty at 6:47 PM on June 2, 2006
The hints helped me, but then level 23 brought me to a grinding halt.
posted by dazed_one at 8:18 PM on June 2, 2006
posted by dazed_one at 8:18 PM on June 2, 2006
Anyone who tells you they've done level 23 is a filthy liar.
posted by Prince Nez at 9:24 PM on June 2, 2006
posted by Prince Nez at 9:24 PM on June 2, 2006
God, Thank you Feisty. I go on with my life now. heh.
posted by philosophistry at 9:45 PM on June 2, 2006
posted by philosophistry at 9:45 PM on June 2, 2006
wow, 3d logic was great until i started playing hyperframe and realized they just copied everything.
posted by untuckedshirts at 12:11 PM on June 6, 2006
posted by untuckedshirts at 12:11 PM on June 6, 2006
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posted by Bezbozhnik at 6:59 AM on June 2, 2006