Logic. Do you speak it?
July 11, 2011 7:30 AM Subscribe
Impasse is a simple flash-based puzzle game that involves getting your object from point A to B.
Notes:
Levels you complete can be scrolled through using "x" to move to the next level and "d" to return the level select button to the first level.
The browser saves your progress, so you can close your tab/browser and return to it later.
Argh, don't make me play this game even more. I'm over half way through and it's incredibly frustrating. I keep getting one level further, getting stuck, giving up, and then coming back. I swear the last level must be solid hard.
posted by Jehan at 8:09 AM on July 11, 2011 [1 favorite]
posted by Jehan at 8:09 AM on July 11, 2011 [1 favorite]
I am stuck halfway through the bridge, which seems typical for logic problems. Augh. I have actual work to do, lemuring -- is there a flag for "post this on the weekend"? There should be.
posted by jeather at 9:15 AM on July 11, 2011 [1 favorite]
posted by jeather at 9:15 AM on July 11, 2011 [1 favorite]
There is a video of the solution here, which I needed to get past Bridge. Now I'm stuck on Hurdle and my desire to win is beginning to outweigh my desire not to cheat.
posted by squared at 9:24 AM on July 11, 2011
posted by squared at 9:24 AM on July 11, 2011
I managed not to google solutions, but linking them conveniently for me? Argh.
posted by jeather at 9:34 AM on July 11, 2011
posted by jeather at 9:34 AM on July 11, 2011
I discovered this one the other day and it is indeed awesome.
Here's a spoiler free tip: Experimentation won't get you very far. Try to understand the logic of each piece. In general, you can image a group of pieces (up arrows, left arrows or whatever) as having a particular phase with respect to your position. To change the phase of the minuses, for example, pass through the top/bottom of the board. The arrows just move up/down or left/right.
Each board generally involves moving through a particular group, and then controlling the phase of the next group to get through it.
posted by Alex404 at 10:03 AM on July 11, 2011
Here's a spoiler free tip: Experimentation won't get you very far. Try to understand the logic of each piece. In general, you can image a group of pieces (up arrows, left arrows or whatever) as having a particular phase with respect to your position. To change the phase of the minuses, for example, pass through the top/bottom of the board. The arrows just move up/down or left/right.
Each board generally involves moving through a particular group, and then controlling the phase of the next group to get through it.
posted by Alex404 at 10:03 AM on July 11, 2011
Awesome, though I wish it had a better way of representing graphically multiple circles in a single space.
posted by HeroZero at 10:21 AM on July 11, 2011
posted by HeroZero at 10:21 AM on July 11, 2011
I disagree - experimentation has gotten me pretty far. I mean, obviously logic plays in and in later levels, you have to step back and think about the changing state of the board. That said, I don't think you need to sit and plot before beginning.
posted by maryr at 11:15 AM on July 11, 2011
posted by maryr at 11:15 AM on July 11, 2011
Wow. All those years playing Mattel Electronic Football have finally paid off!
posted by hanov3r at 12:24 PM on July 11, 2011 [2 favorites]
posted by hanov3r at 12:24 PM on July 11, 2011 [2 favorites]
That was a fun couple of hours. Great game! The last stage took me the longest, but I definitely felt relieved once I figured it out!
posted by King Bee at 1:28 PM on July 11, 2011
posted by King Bee at 1:28 PM on July 11, 2011
Grrr! Stuck on "lock" (level 7).
I love it!
posted by ObscureReferenceMan at 4:59 PM on July 11, 2011
I love it!
posted by ObscureReferenceMan at 4:59 PM on July 11, 2011
I was doin frickin aweseome til I figured out what "D" did for me. I like it. It's...thinking with the back part of your brain. The less polluted part.
posted by PuppyCat at 5:40 PM on July 11, 2011
posted by PuppyCat at 5:40 PM on July 11, 2011
The last one was surprisingly easy once I actually busted out a piece of paper.
posted by kenko at 5:44 PM on July 11, 2011
posted by kenko at 5:44 PM on July 11, 2011
Hmm, I wish it would show the stationary circles hiding behind the moving circles. That would make it more of a logic puzzle and less of a "haha, you forgot where I was GOTCHA SUCKER" puzzle. Or, I guess, a memory puzzle. Small gripe, cool game.
posted by speicus at 2:07 AM on July 12, 2011
posted by speicus at 2:07 AM on July 12, 2011
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posted by closetphilosopher at 7:37 AM on July 11, 2011