Breathing life back into games
December 16, 2011 10:07 AM Subscribe
Gamasutra's Top 10 Indie Games of 2011
10. Atom Zombie Smasher (official site)
9. Dig-N-Rig (official site)
8. Jamestown: Legend of the Lost Colony (official site)
7. Bastion (official site, previously)
6. Dungeons of Dredmor (official site)
5. Superbrothers: Sword & Sworcery EP (official site, previously)
4. Frozen Synapse (official site)
3. Terraria (official site, previously)
2. The Binding of Isaac (official site, previously)
1. SpaceChem (official site)
10. Atom Zombie Smasher (official site)
9. Dig-N-Rig (official site)
8. Jamestown: Legend of the Lost Colony (official site)
7. Bastion (official site, previously)
6. Dungeons of Dredmor (official site)
5. Superbrothers: Sword & Sworcery EP (official site, previously)
4. Frozen Synapse (official site)
3. Terraria (official site, previously)
2. The Binding of Isaac (official site, previously)
1. SpaceChem (official site)
Frozen Synapse is just such a beautiful game I wish I played it more often. There are rumors of it dropping on iOS though, so that might re-spark my interest. Although then I'll probably be tempted to buy an iPad just because a futuristic tablet-computer seems to be the perfect thing to play the game on; aesthetically, at least.
posted by griphus at 10:16 AM on December 16, 2011
posted by griphus at 10:16 AM on December 16, 2011
Good lord all those Humble Bundles paid off. I mean, I've gotten hours of amusement out of my purchases (and turned my son on to some cool stuff to with gift bundles), but wow. I know what I'm doing this weekend.
posted by pupdog at 10:19 AM on December 16, 2011
posted by pupdog at 10:19 AM on December 16, 2011
I'm still angry that the one Humble Bundle I missed was the Voxatron bundle (which contained The Binding of Isaac).
posted by mysterpigg at 10:23 AM on December 16, 2011
posted by mysterpigg at 10:23 AM on December 16, 2011
awesome, meh, pretty fun, slick as hell and fun to play, awesome ^ 2, didn't play, should have been more awesome than it was, fun but not fun, cute but fluff, best damn puzzle game ever (with mustachium!)
posted by aspo at 10:40 AM on December 16, 2011
posted by aspo at 10:40 AM on December 16, 2011
I can't say enough about how awesome SpaceChem is. If you haven't played it, you owe it to yourself to get a hold of a copy and try it. It pretends to be about chemistry but is in fact about programming and learning to revisualize problems and it might be the best puzzle game of all time.
posted by IAmUnaware at 12:42 PM on December 16, 2011 [1 favorite]
posted by IAmUnaware at 12:42 PM on December 16, 2011 [1 favorite]
Not to mention in SpaceChem's later levels when you finally solve a really complicated puzzle it just feels so good, and then you see how someone did it in 1/4 the time or with half as many components and you just have to figure out how in the hell did they do that?
It's an amazing game, and well deserving in its top slot.
posted by aspo at 12:51 PM on December 16, 2011
It's an amazing game, and well deserving in its top slot.
posted by aspo at 12:51 PM on December 16, 2011
Okay, I'm sold on SpaceChem. Downloading the demo now. My video-gaming passions from my youth have survived vicariously off my now adult sons for the last couple of decades, but this sounds irresistible.
posted by stevejohnston at 1:13 PM on December 16, 2011
posted by stevejohnston at 1:13 PM on December 16, 2011
stevejohnston, please come back after playing the game a bit. I'd love to hear what you end up thinking of it.
posted by IAmUnaware at 1:30 PM on December 16, 2011
posted by IAmUnaware at 1:30 PM on December 16, 2011
SpaceChem is GOTY without a doubt.
posted by the theory of revolution at 4:52 PM on December 16, 2011
posted by the theory of revolution at 4:52 PM on December 16, 2011
Bastion is the only one of those I've played. Very cool game.
posted by WhitenoisE at 6:11 PM on December 16, 2011
posted by WhitenoisE at 6:11 PM on December 16, 2011
OH GOD DAMN IT WHY DID YOU TELL ME ABOUT THIS SPACECHEM THING
I HAVE THINGS TO DO
Like feeling inordinately proud of myself for figuring out the acetylene problem. Now on to ammonia.
posted by Mr. Bad Example at 8:40 AM on December 17, 2011
I HAVE THINGS TO DO
Like feeling inordinately proud of myself for figuring out the acetylene problem. Now on to ammonia.
posted by Mr. Bad Example at 8:40 AM on December 17, 2011
Bitchin' post, very well done. Thanks.
posted by RolandOfEld at 7:21 PM on December 17, 2011
posted by RolandOfEld at 7:21 PM on December 17, 2011
I'm surprised about all the love for SpaceChem. I've been drawn to almost all the other games on this list, played most of them and own some of the others -- it's been a great year!
SpaceChem always looked kinda uninspired to me. I mean, if you tell me a puzzler is hard and relatively pure, I might admire that, but it doesn't produce that MUST DOWNLOAD brain scratch I get from looking at e.g. Jamestown (which I bought but have not played).
But I will look into it!
posted by grobstein at 8:19 AM on December 20, 2011
SpaceChem always looked kinda uninspired to me. I mean, if you tell me a puzzler is hard and relatively pure, I might admire that, but it doesn't produce that MUST DOWNLOAD brain scratch I get from looking at e.g. Jamestown (which I bought but have not played).
But I will look into it!
posted by grobstein at 8:19 AM on December 20, 2011
didn't really mean "uninspired" -- more "uninspiring." but the point is I'm happy to be wrong!
posted by grobstein at 8:21 AM on December 20, 2011
posted by grobstein at 8:21 AM on December 20, 2011
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Except S:S&S, which was 100% style with 0% game play that seemed to blind everyone with its prettiness. I was really disappointed when I finally got a chance to play it. Just not my thing.
posted by eyeballkid at 10:15 AM on December 16, 2011 [1 favorite]