what has happened to us, my songbird?
February 27, 2012 4:58 PM   Subscribe

 
I hate that this moved me, but I am glad I am not entirely alone at least.
posted by Xoebe at 5:35 PM on February 27, 2012


I hate that this ended so soon.
posted by cmoj at 5:39 PM on February 27, 2012


Landreth has some sweet deal with the folks that make the Maya animation system, does amazing work that wins all kinds of awards but I think is also used to demo the software.
posted by sammyo at 7:29 PM on February 27, 2012


YouTube comment:
Is this what Canadians are like?
mitchellglaser 2 hours ago
Yup. Every one of us. Just like that.
posted by fredludd at 8:01 PM on February 27, 2012


Saw this at a film fest a few years ago and was blown away. Landreth is so good at capturing pain in his animation.

I have liked Chris Landreth ever since Ryan, about talented and influential (but troubled) Canadian animator Ryan Larkin--famous himself for Walking and Street Musique.

[previous Metafilter discussion of Landreth and "Ryan"]
posted by hurdy gurdy girl at 8:16 PM on February 27, 2012 [1 favorite]


The art direction felt familiar to me in this and yup... Landreth was also behind Bingo the Clown.
posted by Wossname at 7:51 AM on February 28, 2012


Landreth has some sweet deal with the folks that make the Maya animation system, does amazing work that wins all kinds of awards but I think is also used to demo the software.

I remember going to NAB in 1999 just after Maya 1.5 had come out and he had worked on Bingo that was used to demonstrate Maya's fur, cloth and modelling abilities, he was their in-house animator who pushed the limits of the software. That blew me away when I first saw it. "Ryan" incidently won the Oscar for animated short a few years back. He's currently working on a feature.
posted by phirleh at 8:09 AM on February 28, 2012


I was involved in implementing a media school (in Toronto) partnered with Alias to teach Maya 1.0. Bingo the Clown was indeed the showcase work for the capabilities of Maya.

I remember we had a bunch of Silicon Graphics O2s as the workstations while the 3D Studio Max workstations were using Windows NT Intergraph boxes. Of course the release of Maya 1 was the first release, if memory serves, of a NT product from Alias as well. Within about a year the SGI boxes were pretty much unused, all replaced by Windows NT. They were so much faster and cheaper, even then the SGI NT boxes, though we did keep the SGI Octane for video editing and Origins for servers back then.

After having to deal with the licensing from Alias at the time, particularly it's administration to enable Maya's use on the O2s I always thought Bingo the Clown encapsulated that horrible experience.
posted by juiceCake at 9:52 AM on February 28, 2012


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