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June 18, 2013 4:39 PM Subscribe
Alternate Reality Game puzzle design - Adam Foster of Valve talks about the design of the Portal 2 ARG, (previously) and do's and don'ts for future ARGs.
Eurogamer had an interview with Foster earlier this month on the ARG, although nothing like the kind of detail he's laid out here.
posted by figurant at 4:52 PM on June 18, 2013 [1 favorite]
posted by figurant at 4:52 PM on June 18, 2013 [1 favorite]
It's weird they went to all this trouble, when everybody was going to buy Portal 2 anyway.
posted by w0mbat at 4:59 PM on June 18, 2013
posted by w0mbat at 4:59 PM on June 18, 2013
That's Valve for you. I imagine it was just something Adam decided to do.
posted by Sebmojo at 5:04 PM on June 18, 2013
posted by Sebmojo at 5:04 PM on June 18, 2013
I was hoping that this would go into the actual Portal 2 ARG and not just the short one centering around the announcement of the game, but oh well.
posted by flatluigi at 5:08 PM on June 18, 2013 [1 favorite]
posted by flatluigi at 5:08 PM on June 18, 2013 [1 favorite]
I was made pretty happy by GLaDOS turning up in Defence Grid.
posted by Artw at 8:58 PM on June 18, 2013
posted by Artw at 8:58 PM on June 18, 2013
Man, this was a fantastic read. Nice post!
posted by DoctorFedora at 9:21 PM on June 18, 2013
posted by DoctorFedora at 9:21 PM on June 18, 2013
Man, t is was a fEnta5tic read. N|ce post¡
posted by DoctorFedora at 9:21 PM on June 18, 2013
posted by DoctorFedora at 9:21 PM on June 18, 2013
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posted by BlackLeotardFront at 4:42 PM on June 18, 2013