Hands
October 18, 2023 2:43 AM Subscribe
Hands.
posted by Ten Cold Hot Dogs at 3:46 AM on October 18, 2023
posted by Ten Cold Hot Dogs at 3:46 AM on October 18, 2023
The "Walking Fingers" logo was created by Henry Alexander, a New England artist. After graduating from the Swain School of Design in New Bedford, Massachusetts, Alexander began a freelance career as an illustrator and commercial designer. He formed a long association with the New England Telephone Company lasting thirty-one years. In 1962, he designed the "walking fingers" logo and within a year it became the national trademark for their yellow pages.
posted by mittens at 3:57 AM on October 18, 2023 [4 favorites]
posted by mittens at 3:57 AM on October 18, 2023 [4 favorites]
If, like me, you are already stuck - 'F' is the key you need!
posted by benoliver999 at 3:59 AM on October 18, 2023 [6 favorites]
posted by benoliver999 at 3:59 AM on October 18, 2023 [6 favorites]
This is a browser game that requires a keyboard.
posted by Baethan at 4:51 AM on October 18, 2023 [6 favorites]
posted by Baethan at 4:51 AM on October 18, 2023 [6 favorites]
Yeah, you need a desktop machine to play this
A moves left
D moves right
X jump
F shakes hand once they're near each other
posted by Brandon Blatcher at 5:14 AM on October 18, 2023 [7 favorites]
A moves left
D moves right
X jump
F shakes hand once they're near each other
posted by Brandon Blatcher at 5:14 AM on October 18, 2023 [7 favorites]
I also found left/right arrow keys for movement, space for jump, z for shake.
On the clock screen did anyone get to the right-hand, er, hand?
posted by solotoro at 6:34 AM on October 18, 2023 [2 favorites]
On the clock screen did anyone get to the right-hand, er, hand?
posted by solotoro at 6:34 AM on October 18, 2023 [2 favorites]
When I got to the clock screen for the second time (after using the lower hand to go back to the beginning) there was a second clock there and I could jump across.
posted by jackbishop at 6:43 AM on October 18, 2023
posted by jackbishop at 6:43 AM on October 18, 2023
This post and the gamejam game would benefit from a bit more textual information. There's the mini-jam submission which says
posted by Nelson at 6:50 AM on October 18, 2023 [2 favorites]
Death transforms the game world, sending stimuli to the player's brain and altering their perspective of the game.The primary author on the game is yumehiko. Link is to their itch.io page with lots of small games on it. Sadly Twitter is more broken than usual so the link to their profile is useless without a login. The tweets there are mostly just screenshots of games in progress, no text.
posted by Nelson at 6:50 AM on October 18, 2023 [2 favorites]
Handshakes, also available on Steam. This one is a more traditional sokoban-style puzzle with some neat twists.
posted by donio at 9:16 AM on October 18, 2023 [2 favorites]
posted by donio at 9:16 AM on October 18, 2023 [2 favorites]
When I got to the clock screen for the second time (after using the lower hand to go back to the beginning) there was a second clock there and I could jump across.
Well that was lucky for you, but I had to solve an actual puzzle to advance. Hint: it has to do with hands
posted by aubilenon at 9:18 AM on October 18, 2023
Well that was lucky for you, but I had to solve an actual puzzle to advance. Hint: it has to do with hands
posted by aubilenon at 9:18 AM on October 18, 2023
Here's a playthrough, but I'm not sure if it's the complete game. Spoilers, obv.
posted by indexy at 12:31 PM on October 18, 2023
posted by indexy at 12:31 PM on October 18, 2023
MVP: The comment that says "press enter".
Second MVP: The comment that says "What did I just play?"
posted by flamewise at 1:13 PM on October 18, 2023
Second MVP: The comment that says "What did I just play?"
posted by flamewise at 1:13 PM on October 18, 2023
The aesthetic reminds me of Julia Lillard, but it might just be because my brain is a simple brain and it says OOOH COLLAGE. But I think the clocks have something to do with it, too.
posted by BrashTech at 2:28 PM on October 18, 2023
posted by BrashTech at 2:28 PM on October 18, 2023
Ok my mystery meat has marinated long enough.
First, A, D, X, F or left and right arrows, spacebar and enter to control your character.
Second, to get across the water level, die until the clock is on twelve o'clock (you can do this on the spike level). The second clock will move, making a bridge.
Third, on the statue level, I don't know. I just kept doing it until it worked.
Easter egg: if you go to the fish level at a certain time (I want to say five o'clock), the fish is gone and you can get to a bullet hell level.
Good luck! :)
posted by Literaryhero at 3:18 PM on October 18, 2023 [1 favorite]
First, A, D, X, F or left and right arrows, spacebar and enter to control your character.
Second, to get across the water level, die until the clock is on twelve o'clock (you can do this on the spike level). The second clock will move, making a bridge.
Third, on the statue level, I don't know. I just kept doing it until it worked.
Easter egg: if you go to the fish level at a certain time (I want to say five o'clock), the fish is gone and you can get to a bullet hell level.
Good luck! :)
posted by Literaryhero at 3:18 PM on October 18, 2023 [1 favorite]
« Older The girl who gets gifts from birds | “Oh, have we decided it’s 1993 again? I guess I... Newer »
This thread has been archived and is closed to new comments
posted by ob1quixote at 3:17 AM on October 18, 2023