The joystick is you.
May 13, 2004 2:06 PM Subscribe
The Wild Divine Project. "Kurt Smith and Corwin Bell have designed a computer game that teaches players to use biofeedback sensors worn on three fingers to help them control various events... By using breathing techniques to stimulate or soothe their biological responses, players can start an onscreen fire, juggle brightly colored balls and direct the flight of birds."
This looks exceedingly cool...
This reminds me of a virtual reality art project that used sensors on a jacket to measure chest expansion which in tun controlled the depth of the user in the virtual world...similar to the way divers (and fish!) control their depth.
Can't think for the life of me what it was called but I think it originated in Canada about 8 years ago.
posted by i_cola at 2:50 PM on May 13, 2004
This reminds me of a virtual reality art project that used sensors on a jacket to measure chest expansion which in tun controlled the depth of the user in the virtual world...similar to the way divers (and fish!) control their depth.
Can't think for the life of me what it was called but I think it originated in Canada about 8 years ago.
posted by i_cola at 2:50 PM on May 13, 2004
a virtual reality art project that used sensors on a jacket to measure chest expansion which in tun controlled the depth of the user in the virtual world
Osmose was written up in Wired a while back. The article had me dying to experience it.
posted by sudama at 7:28 PM on May 13, 2004
Osmose was written up in Wired a while back. The article had me dying to experience it.
posted by sudama at 7:28 PM on May 13, 2004
Uh-huh. Sure. Then the next thing you know, everyone's addicted to it, and a hooker with a butt for a forehead has taken over the Enterprise, and only Wesley Crusher can save the day? No thanks, buddy.
posted by vraxoin at 7:37 PM on May 13, 2004
posted by vraxoin at 7:37 PM on May 13, 2004
sudama: That's it! Thanks. I got a go on it when it came to London's Barbican about a year after I'd read about it. Very wire frame but lots of fun.
BTW, diving for real is far better ;-)
posted by i_cola at 7:50 PM on May 14, 2004
BTW, diving for real is far better ;-)
posted by i_cola at 7:50 PM on May 14, 2004
« Older Nicholas Berg | Naked guy in a maze Newer »
This thread has been archived and is closed to new comments
Now, I'd like to see a similar game which uses biofeedback to control Psi-effects - so that I could build those powers and eventually learn to channel ants away from my dog's food bowl to make make them crawl around in Escheresque patterns on the kitchen floor.
Or - maybe not. I don't think that would be an enlightened thing to do.
posted by troutfishing at 2:21 PM on May 13, 2004