Balance the baguette
October 9, 2005 7:52 PM   Subscribe

Balance the baguette without hitting the croissants. [note: flash]
posted by crunchland (15 comments total)
 
This would be better if they added gravity anomalies.. maybe add some more granite under the shop window and sandstone near the door.
posted by rolypolyman at 7:59 PM on October 9, 2005


Whoa, whoa .... so, how does one say: "Pull my finger" in French?
posted by R. Mutt at 8:01 PM on October 9, 2005


25 seconds, five tries.
posted by trinarian at 8:04 PM on October 9, 2005


almost immediately bored.
posted by j.p. Hung at 8:11 PM on October 9, 2005


2:00 before I got bored and quit. It's really, really, fun for the first 40 seconds or so, with a surprisingly steep boringness curve after that.
posted by musicinmybrain at 8:28 PM on October 9, 2005


thats bad i'd rather read this again.
posted by InternZ at 8:45 PM on October 9, 2005


Y'know, in real life, it's easier to balance a baguette than this.

And I wish there were falling croissants.
posted by interrobang at 8:46 PM on October 9, 2005


2:00 before I got bored and quit.

Not me, this is now my obsession and I am sure there are others. Look for fansites, blogs, conventions, lifelong friendships forged, the works. This is OUR TIME!
posted by longsleeves at 8:50 PM on October 9, 2005


As a culinary student, I was facinated for the first five seconds. I will be forwarding this to all my chefs; they'll get a kick out of it.
posted by phrostine at 8:58 PM on October 9, 2005


terrible.
posted by mrkredo at 8:58 PM on October 9, 2005


yikes
posted by bam at 10:20 PM on October 9, 2005


Everything looks so real except the falling croissants. /me agrees with the 40 second curve.
posted by furtive at 10:41 AM on October 10, 2005


almost immediately bread
posted by The Monkey at 4:02 PM on October 10, 2005


Fun concept, a little more could've been done with it, but a perfectly fine little game. Haters, fermez vos geule.
posted by soyjoy at 8:46 PM on October 11, 2005


Er, "gueule," that should've been.

However, to make up for that, let me say that the little guy in this game really knows how to BRING THE PAIN!
posted by soyjoy at 9:00 PM on October 11, 2005


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