I think I'm in Love
February 28, 2008 1:46 AM Subscribe
Love is everyone. Love is a not so massively multiplayer game that uses Verse. Worlds are built on top of a procedural engine (like Spore) and content creation is done in real time. Someone recently took a look at Love and it was good. Did I mention it was open source? And written by one guy, Eskil Steenberg.
More here.
More here.
Love hasn't been released, but the tools used to build it are available ("open source" link).
posted by ryoshu at 2:03 AM on February 28, 2008
posted by ryoshu at 2:03 AM on February 28, 2008
Wait, so is it going to be formally released, or are these files/binaries all there are? How do you install and run the game? (Apologies -- I'm pretty much an open source/DIY noob here, thus "building" the game and engine from the source files sounds pretty daunting.)
Anyway, the game looks gorgeous, like a high-end version of Noctis. If it's not too hard to get up and running, it should work out to be a lovely timewaster until Spore comes out.
posted by Rhaomi at 2:41 AM on February 28, 2008
Anyway, the game looks gorgeous, like a high-end version of Noctis. If it's not too hard to get up and running, it should work out to be a lovely timewaster until Spore comes out.
posted by Rhaomi at 2:41 AM on February 28, 2008
Verse looks pretty sweet. Scratch that. Verse looks awesome. (A more technical link.)
posted by DU at 5:14 AM on February 28, 2008
posted by DU at 5:14 AM on February 28, 2008
But we can't actually try it yet, can we?
Love is... on the way?
posted by Wolfdog at 6:10 AM on February 28, 2008 [2 favorites]
Love is... on the way?
posted by Wolfdog at 6:10 AM on February 28, 2008 [2 favorites]
My Love crashed. I'm waiting for the girlfriend 2.0 patch.
posted by blue_beetle at 6:21 AM on February 28, 2008
posted by blue_beetle at 6:21 AM on February 28, 2008
Well this is going the way of The Sims... we'll see updates like Love Party, Family Love, Self Love and the underground patch Lust.
very cool none the less. Thanks to DU for the additional link on Verse.
posted by Sam.Burdick at 6:48 AM on February 28, 2008 [1 favorite]
very cool none the less. Thanks to DU for the additional link on Verse.
posted by Sam.Burdick at 6:48 AM on February 28, 2008 [1 favorite]
Knowing the world we live in, it'll quickly become jaded and laced with ennui, while advertising runs rampant and someone finds a way to turn it into a commodity.
posted by anotherpanacea at 6:55 AM on February 28, 2008 [1 favorite]
posted by anotherpanacea at 6:55 AM on February 28, 2008 [1 favorite]
Eskil Steenberg is an anagram for "likes green best" -- This guy is after money.
posted by pmbuko at 7:17 AM on February 28, 2008 [1 favorite]
posted by pmbuko at 7:17 AM on February 28, 2008 [1 favorite]
My Love crashed. I'm waiting for the girlfriend 2.0 patch.
It's still playable in solo mode.
posted by PlusDistance at 7:17 AM on February 28, 2008 [1 favorite]
It's still playable in solo mode.
posted by PlusDistance at 7:17 AM on February 28, 2008 [1 favorite]
But we can't actually try it yet, can we?
Doesn't look like it. This is just a small collection of screenshots, which to me look more like impressionistic renderings in MS paint than a playable game. Will there be an overall goal? Story? Characters? These are what drive game experience. Will users be able to create actual content, and missions?
posted by splatta at 7:43 AM on February 28, 2008
Doesn't look like it. This is just a small collection of screenshots, which to me look more like impressionistic renderings in MS paint than a playable game. Will there be an overall goal? Story? Characters? These are what drive game experience. Will users be able to create actual content, and missions?
posted by splatta at 7:43 AM on February 28, 2008
But we can't actually try it yet, can we?
I was wondering the same thing, because I Want To Know What Love Is, and the more I read about it, the more I realized that I'd Do Anything For Love. I mean, it became more and more clear to me that I Need Love, but unfortunately it would seem that we are currently All Out Of Love. Ah well, It's Only Love and That's The Way Love Goes.
[God I'm a dork.]
posted by quin at 9:44 AM on February 28, 2008
I was wondering the same thing, because I Want To Know What Love Is, and the more I read about it, the more I realized that I'd Do Anything For Love. I mean, it became more and more clear to me that I Need Love, but unfortunately it would seem that we are currently All Out Of Love. Ah well, It's Only Love and That's The Way Love Goes.
[God I'm a dork.]
posted by quin at 9:44 AM on February 28, 2008
Prettily-rendered infinite viewscapes do not an MMORPG make.
posted by Aquaman at 10:10 AM on February 28, 2008
posted by Aquaman at 10:10 AM on February 28, 2008
Sweet something to do when I'm done with Duke Nukem forever.
posted by bitdamaged at 2:02 PM on February 28, 2008
posted by bitdamaged at 2:02 PM on February 28, 2008
This could be truly wonderful. Call it a buzzword, but procedural generation of the world and its objects in computer games is one form of expression that no other medium (besides the real world itself) can achieve. This guy seems to have the eye and the brains to be able to reach out of the visual conventions of computer games, with beautiful results, and if that is any indication of his abilities in arts in general, I will be very pleased when this game comes out.
And it's going to be free software? Damn!
posted by Anything at 3:32 PM on February 28, 2008
And it's going to be free software? Damn!
posted by Anything at 3:32 PM on February 28, 2008
Then again, this (from the Rock, Paper, Shotgun piece)
posted by Anything at 3:36 PM on February 28, 2008
So far he’s already populated it with weird animals and wondrous, gaseous visuals, and he intends to build the world into a kind of communal adventure, where gamers work together to furnish a central village, defend it from enemy attack, and explore the surround world and its many dungeons.does not exactly sound groundbreaking.
posted by Anything at 3:36 PM on February 28, 2008
Looks a little like the principles of the old text MUDs, with perhaps a little more elegance in execution than we're used to. For an example of an old classic, another not-so-massively-multiplayer game, check this out.
posted by malusmoriendumest at 2:35 AM on February 29, 2008
posted by malusmoriendumest at 2:35 AM on February 29, 2008
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