gaming a gogh gogh
December 10, 2008 6:30 PM   Subscribe

Counter-Strike, Vincent Van Gogh style - a curiously pleasing little video mashup. (via Milinkito)
posted by madamjujujive (28 comments total) 13 users marked this as a favorite
 
Lovely. Now do M. C. Escher!
posted by oulipian at 6:38 PM on December 10, 2008 [1 favorite]


That reminded me of a computer game I played as a young art-history-nerd-in-training, Masterpiece Mansion.
posted by piratebowling at 6:41 PM on December 10, 2008


Um, when does the shooting start?
posted by Lukenlogs at 6:48 PM on December 10, 2008


It would have been perfect if, instead of a generic assault rifle, the "shooter" was holding a paintbrush, or a sunflower, or a severed ear.
posted by KokuRyu at 6:56 PM on December 10, 2008 [2 favorites]


Original link.
posted by archagon at 7:06 PM on December 10, 2008


Now do M. C. Escher! - oulipian

This needs to be a Portal level.
posted by tylermoody at 7:06 PM on December 10, 2008 [2 favorites]


Can't find the hosties? Noob.
posted by starman at 7:11 PM on December 10, 2008 [1 favorite]


As an art fan I'm impressed, its the most beautiful CS map I've seen in a long time. Good enough to upgrade from a TNT card to play on.
posted by Chan at 7:14 PM on December 10, 2008


This is extremely reminiscent of a scene from Chrono Cross. Think it was the "Dimensional Vortex." I don't know why I can't find any pictures online.
this has nothing to do with the in-game characters named Van and Gogh
posted by grobstein at 7:21 PM on December 10, 2008


Beautiful. Well done.
posted by uni verse at 7:21 PM on December 10, 2008


The Church at Auvers was a nice touch. But the video should have ended with a gun shot to the chest.
posted by Sailormom at 7:38 PM on December 10, 2008 [1 favorite]


Building Starry Night in Second Life is surprisingly well done.
posted by gwint at 8:07 PM on December 10, 2008 [5 favorites]


Lovely. Now do M. C. Escher!

Escher in Labyrinth. Escher short animation. Audi Escher.
posted by terranova at 8:08 PM on December 10, 2008 [1 favorite]


gwint: THANK YOU. That's all kinds of amazing.
posted by grubi at 8:51 PM on December 10, 2008


Bullshit mod. You should at least be able to take shots at a sycophantic Gauguin.
posted by felix betachat at 8:59 PM on December 10, 2008 [4 favorites]


It was fun guessing which painting would be stepped into next. Bravo. But I agree about the weapon, that would have been the artist's ear.

I was very very mildly disappointed it didn't end in a wheat field, with crows.
posted by maxwelton at 9:08 PM on December 10, 2008


Rubberkey and I just went TODAY to the Met and saw Starry Night and the Night Café in person. Perfect timing. Thanks!
posted by Brainy at 9:43 PM on December 10, 2008


I loved this. Someone recently re-texturized one of my favorite games, The Embodiment of Scarlet Devil. It caused a ruckus on this one fan board, wherein one side was enthusiastic about updated graphics of backgrounds, explosions, sprites and bullets, and another side upset that it was changing the creator's original work. This argument is kind of silly, though, because ZUN (the creator of this and the other games in the series) has always been a big supporter of doujin soft - tribute games made by fans. He's good like that.

This CS retexturizing is amazing, though. EoSD is a 2D vertical scrolling shooter. I can't imagine the time entailed in a complex 3D game like this one.
posted by Marisa Stole the Precious Thing at 9:57 PM on December 10, 2008


There are some very cool things being done with counter-strike maps lately. Here's a near-perfect recreation of the Disney World Haunted Mansion.
posted by One Second Before Awakening at 10:28 PM on December 10, 2008 [3 favorites]


source noobs
posted by Addiction at 1:53 AM on December 11, 2008 [2 favorites]


Should have been armed with a revolver for self-killing or razor for ear-cutting
posted by fearfulsymmetry at 2:41 AM on December 11, 2008


I was like, "Hey when's the dude from The Scream gonna show up?"

Then I was like, "Oh, yeah..."
posted by hifiparasol at 7:34 AM on December 11, 2008 [1 favorite]


I know how incredibly nit-picky this is, but it came very close to ruining it for me at 0:14(in the Youtube video linked by archagon), when the camera panned up and you could see beyond the edge of the Starry Night painting. They should have made it so you could look straight up and never see an edge.

Still, it's very impressive overall.
posted by owtytrof at 8:21 AM on December 11, 2008


This isn't just a tech demo. This is an actual playable map where one team is trying to plant a bomb. I don't remember specifics, but I've played it several times and it's a fine map.

Maybe I should do a surf map post, now.
posted by jefftang at 9:09 AM on December 11, 2008


I was very very mildly disappointed it didn't end in a wheat field, with crows.

Same here!
posted by Durn Bronzefist at 11:21 AM on December 11, 2008


That came out likean overall negative -- I loved this. I was just expecting that as an ending, also. (and was looking forward to it -- what a vibrant painting)
posted by Durn Bronzefist at 11:22 AM on December 11, 2008


I liked the idea of it but the assault rifle was a little disconcerting. I kept flinching around every corner. Not cool when you're trying to enjoy the art.
posted by toastedbeagle at 1:56 PM on December 11, 2008


The guy who made these maps, NIPPER, is prolific. I don't know if any of his maps work, but there are some on his website and more at FPSBANANA.posted by Korou at 10:37 PM on December 11, 2008


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