Evacuation
January 9, 2009 1:01 PM Subscribe
Friday Flash Fun: Evacuation is a puzzle game about explosive decompression. Save the crew! Eject the aliens into space by opening the spaceship's doors! The catch: doors of the same color all open together.
By the people that brought us Too Many Ninjas! Via the always excellent TGISource
By the people that brought us Too Many Ninjas! Via the always excellent TGISource
The sound effect when one of your guys is ejected is priceless. I hope if I were ever explosively decompressed I'd make such a cute sound.
posted by localhuman at 1:28 PM on January 9, 2009
posted by localhuman at 1:28 PM on January 9, 2009
It's a lot easier once the crew is dead.
posted by Johnny Assay at 1:56 PM on January 9, 2009
posted by Johnny Assay at 1:56 PM on January 9, 2009
My strategy of letting the crew slowly slide towards the doors as I let the monsters out stopped working when I had a crew of 5 and 2 officers.
posted by garlic at 2:10 PM on January 9, 2009
posted by garlic at 2:10 PM on January 9, 2009
This is mad sweet.
Btw Foddy is a bioethics fellow at Princeton. He is known for his research into when it's okay to vent someone into space.
posted by grobstein at 2:21 PM on January 9, 2009
Btw Foddy is a bioethics fellow at Princeton. He is known for his research into when it's okay to vent someone into space.
posted by grobstein at 2:21 PM on January 9, 2009
I keep doing well...until the urge to flush em all into space gets too strong and then WOOSH!
posted by TungstenChef at 2:29 PM on January 9, 2009
posted by TungstenChef at 2:29 PM on January 9, 2009
How the hell do you do Level 8?
posted by spiderskull at 4:30 PM on January 9, 2009
posted by spiderskull at 4:30 PM on January 9, 2009
The levels are computer generated, so everyone's level 8 will be different. Sometimes, though, you have to eject a few spacemen. You can also close the doors again while the aliens or crew are in motion, and if they're still inside, they'll be safe.
posted by Rinku at 4:35 PM on January 9, 2009
posted by Rinku at 4:35 PM on January 9, 2009
Alas, poor Brown, and Keane, and Yang, and Meier, and Murray...
posted by malocchio at 5:21 PM on January 9, 2009
posted by malocchio at 5:21 PM on January 9, 2009
Supposedly the game has an ending. Level 200? Holy crap.
posted by yeoz at 5:44 PM on January 9, 2009
posted by yeoz at 5:44 PM on January 9, 2009
Ok. It doesn't actually end at level 200. I got to and past level 201, and it just keeps going. Dangit.
posted by yeoz at 8:49 PM on January 9, 2009 [1 favorite]
posted by yeoz at 8:49 PM on January 9, 2009 [1 favorite]
Gaaaah. After playing this for a while, I'm now worried whenever I click on a link that I've missed some door somewhere and instead of loading a page all my guys will get sucked out into space or eaten by purple squid/anglerfish things. Thanks,... Brett.
posted by hattifattener at 10:49 PM on January 9, 2009
posted by hattifattener at 10:49 PM on January 9, 2009
That's exactly what I found. Now every attempt to open my e-mail leaves me anxious that I will send McLean and Chen cartwheeling down some overlooked pathway and out into hard vacuum.
Has anyone else notice that occasionally aliens will crouch in the corner closest to the viewer and seemingly become immune to being pulled out?
posted by ricochet biscuit at 5:47 AM on January 10, 2009
Has anyone else notice that occasionally aliens will crouch in the corner closest to the viewer and seemingly become immune to being pulled out?
posted by ricochet biscuit at 5:47 AM on January 10, 2009
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This is good stuff!
posted by arcanecrowbar at 1:16 PM on January 9, 2009