Are you carrying the fire?
January 27, 2009 7:53 AM Subscribe
Snow day (in DC) flash fun: Closure. is a stark, imaginative, beautiful and a creepy platformer where the only light is the one you carry in your hands...
Well, not official snow day. But it is snowing and sticking, and looks nice from my window. I'm surprised the city hasn't shut down, given how little it takes for a weather emergency around here. Schools are closed.
posted by oneironaut at 8:01 AM on January 27, 2009
posted by oneironaut at 8:01 AM on January 27, 2009
Doesn't Flash have some more elegant way to upgrade you then that?
posted by smackfu at 8:14 AM on January 27, 2009
posted by smackfu at 8:14 AM on January 27, 2009
Nifty! That's a very cool game mechanic; it manages to be both intuitive and utterly fresh. Good stuff.
posted by EarBucket at 8:26 AM on January 27, 2009
posted by EarBucket at 8:26 AM on January 27, 2009
This might turn out to be awesome. Too bad right now I'm tempted to not even try, since as best as I can tell, the loading screen is the menu screen of the game with most options disabled, with very little indication as to what the hell is going on.
I mean, seriously, I opened the game, walked away for a minute, came back, and thought it was broken, because clearly I was at a menu, but the "Begin" button did not function, and an ad was overlaid. Design FAIL.
posted by tocts at 8:26 AM on January 27, 2009
I mean, seriously, I opened the game, walked away for a minute, came back, and thought it was broken, because clearly I was at a menu, but the "Begin" button did not function, and an ad was overlaid. Design FAIL.
posted by tocts at 8:26 AM on January 27, 2009
...as best as I can tell, the loading screen is the menu screen of the game with most options disabled, with very little indication as to what the hell is going on.
Yeah, I had that problem too, until I realized the beating heart on the left was pumping blood up until the game was ready. It's not immediately obvious. And the first few screens combine opening credits with tutorial.
posted by oneironaut at 8:31 AM on January 27, 2009
Yeah, I had that problem too, until I realized the beating heart on the left was pumping blood up until the game was ready. It's not immediately obvious. And the first few screens combine opening credits with tutorial.
posted by oneironaut at 8:31 AM on January 27, 2009
It seems really cool. I don't have time to play a lot, but I'll get back to it. Better than a lot of flash games that get posted here, despite being on Newgrounds (which I loathe).
posted by Caduceus at 9:42 AM on January 27, 2009
posted by Caduceus at 9:42 AM on January 27, 2009
Neat, but on my work Mac (OS X 10.4, Firefox) it plays like molasses. Takes more than a minute to walk from one side of the screen to the other.
posted by Shepherd at 9:44 AM on January 27, 2009
posted by Shepherd at 9:44 AM on January 27, 2009
I've got my fingers crossed for tomorrow. Diplomats on Ice!
posted by Westringia F. at 10:07 AM on January 27, 2009
posted by Westringia F. at 10:07 AM on January 27, 2009
that's a pretty outstanding little concept, there. how if the terrain isn't lit up it doesn't exist, so you can fall through the "ground" if you don't have the light to prove it's there. really good stuff.
posted by shmegegge at 10:24 AM on January 27, 2009
posted by shmegegge at 10:24 AM on January 27, 2009
...how if the terrain isn't lit up it doesn't exist, so you can fall through the "ground" if you don't have the light to prove it's there.
That's what earned it MeFi status for me. Gave me a little thrill.
posted by oneironaut at 11:21 AM on January 27, 2009
That's what earned it MeFi status for me. Gave me a little thrill.
posted by oneironaut at 11:21 AM on January 27, 2009
I'm snowed in in Mid-MO too, which forces me to actually consider doing homework.
Apparently I've lost the ability to reason through this game. I was rolling right through, then I got to the level with the 'dark' ball, and now I'm really stuck.
Great game, really inventive.
posted by schyler523 at 11:36 AM on January 27, 2009
Apparently I've lost the ability to reason through this game. I was rolling right through, then I got to the level with the 'dark' ball, and now I'm really stuck.
Great game, really inventive.
posted by schyler523 at 11:36 AM on January 27, 2009
What EarBucket said.
posted by BrotherCaine at 3:39 PM on January 27, 2009
posted by BrotherCaine at 3:39 PM on January 27, 2009
I like how the player character suddenly whips around in fear when you don't do anything for a moment.
posted by Rhaomi at 7:23 PM on January 27, 2009
posted by Rhaomi at 7:23 PM on January 27, 2009
It also reminds me a lot of The Unfinished Swan, both through the mechanic of revealing your environment through darkness and light and through the generally creepy and oppressive vibe.
posted by Rhaomi at 7:49 PM on January 27, 2009
posted by Rhaomi at 7:49 PM on January 27, 2009
Hmm, cool mechanic, but I too got stuck where schyler523 did.
posted by wastelands at 11:42 PM on January 27, 2009
posted by wastelands at 11:42 PM on January 27, 2009
I just noticed the title of the post, and would like to tip my cap. Just finished The Road; good stuff. Assuming that was the reference.
Also, today was an official snow day (well, a work-from-home day) so I finally got to play! Fun game, thanks!
posted by inigo2 at 9:04 AM on January 28, 2009
Also, today was an official snow day (well, a work-from-home day) so I finally got to play! Fun game, thanks!
posted by inigo2 at 9:04 AM on January 28, 2009
Flash 10 isn't supported on my Mac. Oh well. No game for me.
posted by Thorzdad at 1:14 PM on January 28, 2009
posted by Thorzdad at 1:14 PM on January 28, 2009
This is ace.
posted by Happy Dave at 1:16 PM on January 28, 2009
posted by Happy Dave at 1:16 PM on January 28, 2009
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Bullcrap it is.....I called that phone number three times this morning just to be sure.
posted by inigo2 at 7:57 AM on January 27, 2009