8 Bit Waterslide
April 7, 2009 12:12 PM Subscribe
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posted by egypturnash at 12:22 PM on April 7, 2009
posted by egypturnash at 12:22 PM on April 7, 2009
That took no time at all - win!
posted by From Bklyn at 12:25 PM on April 7, 2009
posted by From Bklyn at 12:25 PM on April 7, 2009
Awesome.
posted by vibrotronica at 12:43 PM on April 7, 2009
posted by vibrotronica at 12:43 PM on April 7, 2009
Reminded me of two of my favorite music videos:
Architecture in Helsinki - Do the Whirlwind (More 8bit goodness)
The Superfantastics - Tonight Tonite (Cup-people-go-to-prom goodness)
posted by Someone has just shot your horse! at 12:46 PM on April 7, 2009 [1 favorite]
Architecture in Helsinki - Do the Whirlwind (More 8bit goodness)
The Superfantastics - Tonight Tonite (Cup-people-go-to-prom goodness)
posted by Someone has just shot your horse! at 12:46 PM on April 7, 2009 [1 favorite]
Tea&Cheese MySpace profile doesn't have much up now, but it could expand.
The video created for the Barclaycard waterslide competition, which is apparently just the beginning (for Barclay's Youtube Channel).
posted by filthy light thief at 12:47 PM on April 7, 2009
The video created for the Barclaycard waterslide competition, which is apparently just the beginning (for Barclay's Youtube Channel).
posted by filthy light thief at 12:47 PM on April 7, 2009
(So in retrospect, the Architecture in Helsinki one isn't so much 8 bit... but still awesomeness!)
posted by Someone has just shot your horse! at 12:48 PM on April 7, 2009
posted by Someone has just shot your horse! at 12:48 PM on April 7, 2009
2-D stop motion is really an ingenious timesaver, and a trip, besides!
posted by Ambrosia Voyeur at 12:49 PM on April 7, 2009
posted by Ambrosia Voyeur at 12:49 PM on April 7, 2009
Love it, thanks!
posted by hifiparasol at 1:07 PM on April 7, 2009
posted by hifiparasol at 1:07 PM on April 7, 2009
Someone: Architecture in Helsinki is very 16-bit. You can tell because there's more than 16 colors. :)
8-bit computers were terrible. Half the fun of using them was imagining what we could do with faster machines.
posted by Malor at 1:10 PM on April 7, 2009
8-bit computers were terrible. Half the fun of using them was imagining what we could do with faster machines.
posted by Malor at 1:10 PM on April 7, 2009
Pretty neat, although I am personally annoyed by any pixel art automatically being referred to as "8-bit". I am aware that that is mostly my own problem, but I refuse to let it go.
Also, the "in real life" part of the title felt misleading, too. Stop motion /= real life, regardless of being posed on "real" objects.
Despite the fact that I'm a picky semantic bitch, I did find it amusing. The music was fun and the digitized-sounding voice was well done.
posted by owtytrof at 1:14 PM on April 7, 2009 [1 favorite]
Also, the "in real life" part of the title felt misleading, too. Stop motion /= real life, regardless of being posed on "real" objects.
Despite the fact that I'm a picky semantic bitch, I did find it amusing. The music was fun and the digitized-sounding voice was well done.
posted by owtytrof at 1:14 PM on April 7, 2009 [1 favorite]
All right, this was really neat. Thanks!
posted by Joey Michaels at 3:56 PM on April 7, 2009
posted by Joey Michaels at 3:56 PM on April 7, 2009
Speaking of semantic bitchiness, to my mine, /= looks like "divide the left hand variable by the right hand value, and store it in the left hand variable" to me. Does anyone use that for not equals, instead of just using the "≠" character? (The HTML entity is ≠)
Pixel art roolz.
posted by fnerg at 2:02 AM on April 8, 2009
Pixel art roolz.
posted by fnerg at 2:02 AM on April 8, 2009
That's what I get for complaining about semantics, eh? ≠ it is, from now on!
posted by owtytrof at 11:53 AM on April 10, 2009
posted by owtytrof at 11:53 AM on April 10, 2009
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posted by jedicus at 12:20 PM on April 7, 2009 [1 favorite]