August Wind
August 28, 2009 11:01 AM Subscribe
August Wind is a top-down 'free-roaming shooter' about mining valuable metals off the backs of cloudeels. It's the Bachelor Thesis project for Jeremy Spillmann at the Zürich School of the Arts. It features charming 2D graphics and a gypsy soundtrack.
[Windows] [Mac OSX] [youtube trailer] (via indiegames.com blog)
[Windows] [Mac OSX] [youtube trailer] (via indiegames.com blog)
Yeah, the gypsy music doesn't really work for me. Looks kinda interesting though.
posted by fnerg at 2:55 PM on August 28, 2009
posted by fnerg at 2:55 PM on August 28, 2009
Pretty cute! It fails to explain one fundamental game mechanic, though: LMB to mine gears from eels and clouds; RMB to shoot. It also seems to be unfinished.
posted by egypturnash at 3:19 PM on August 28, 2009
posted by egypturnash at 3:19 PM on August 28, 2009
wow, the visual aesthetic on that is amazing.
I can't tell anything about the gameplay from the trailer. sort of a shmup, sort of a gauntlet thing, sort of a starfox thing?
either way, watching that trailer was pretty awesome.
posted by shmegegge at 4:38 PM on August 28, 2009
I can't tell anything about the gameplay from the trailer. sort of a shmup, sort of a gauntlet thing, sort of a starfox thing?
either way, watching that trailer was pretty awesome.
posted by shmegegge at 4:38 PM on August 28, 2009
It also seems to be unfinished.
From the game's site:
This game is the prototype of the concept and the final exam in the game design school. You can download the prototype here, it is absolutely free.
Of course the game isn't completely finished and quite short. It lacks the missions and storyline objectives that would glue the experience together. [...]
posted by effbot at 5:24 PM on August 28, 2009
From the game's site:
This game is the prototype of the concept and the final exam in the game design school. You can download the prototype here, it is absolutely free.
Of course the game isn't completely finished and quite short. It lacks the missions and storyline objectives that would glue the experience together. [...]
posted by effbot at 5:24 PM on August 28, 2009
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posted by threetoed at 11:29 AM on August 28, 2009