Papercraft Self Portrait
November 2, 2009 8:02 PM Subscribe
Projected Influenza!
posted by CynicalKnight at 8:08 PM on November 2, 2009
posted by CynicalKnight at 8:08 PM on November 2, 2009
Whoa. That is really, really ridiculously cool looking.
posted by Solon and Thanks at 8:09 PM on November 2, 2009
posted by Solon and Thanks at 8:09 PM on November 2, 2009
WANT!
posted by leotrotsky at 8:21 PM on November 2, 2009
posted by leotrotsky at 8:21 PM on November 2, 2009
Does anyone know why Goldeneye for the N64 called it "DK Mode"?
posted by Pope Guilty at 8:30 PM on November 2, 2009
posted by Pope Guilty at 8:30 PM on November 2, 2009
I favorited this.
posted by It's Raining Florence Henderson at 8:39 PM on November 2, 2009 [2 favorites]
posted by It's Raining Florence Henderson at 8:39 PM on November 2, 2009 [2 favorites]
holy shit. nice find.
posted by Lutoslawski at 8:41 PM on November 2, 2009
posted by Lutoslawski at 8:41 PM on November 2, 2009
Donkey Kong mode
posted by danny the boy at 8:42 PM on November 2, 2009
posted by danny the boy at 8:42 PM on November 2, 2009
Awesome.
I went through his Flickr series and found that while the head did seem cartoonishly large to begin with, it seemed more and more natural the more I looked at it through the series.
Then getting to see his real head underneath it made it appear briefly, freakishly small for his body.
posted by maudlin at 8:46 PM on November 2, 2009 [1 favorite]
I went through his Flickr series and found that while the head did seem cartoonishly large to begin with, it seemed more and more natural the more I looked at it through the series.
Then getting to see his real head underneath it made it appear briefly, freakishly small for his body.
posted by maudlin at 8:46 PM on November 2, 2009 [1 favorite]
Does anyone know why Goldeneye for the N64 called it "DK Mode"?
This was one of the enduring mysteries of my childhood. Later I found out that the company that made Goldeneye is responsible for Donkey Kong too, which in light of the fact that DK mode also made your character's arms longer makes sense.
Also, this is my favorite costume ever.
posted by invitapriore at 8:47 PM on November 2, 2009 [1 favorite]
This was one of the enduring mysteries of my childhood. Later I found out that the company that made Goldeneye is responsible for Donkey Kong too, which in light of the fact that DK mode also made your character's arms longer makes sense.
Also, this is my favorite costume ever.
posted by invitapriore at 8:47 PM on November 2, 2009 [1 favorite]
I give this ten minutes before it shows up in a Spike Jonze video.
posted by scrump at 9:16 PM on November 2, 2009 [3 favorites]
posted by scrump at 9:16 PM on November 2, 2009 [3 favorites]
I need a General Ourumov one!
Also DD44 Dostovei to complete the effect.
posted by Hicksu at 9:26 PM on November 2, 2009
Also DD44 Dostovei to complete the effect.
posted by Hicksu at 9:26 PM on November 2, 2009
Wow. If I had a computer science degree, a couple thousand dollars worth of software, lots of free time and was good at stuff, I so would have made this costume for Halloween. Fun!
posted by esome at 9:50 PM on November 2, 2009 [8 favorites]
posted by esome at 9:50 PM on November 2, 2009 [8 favorites]
well that's the coolest thing I've ever seen. I don't know what big-head mode is. Looking through the rest of his portfolio makes me yearn to play with 3D modeling stuff.
posted by Lou Stuells at 10:03 PM on November 2, 2009
posted by Lou Stuells at 10:03 PM on November 2, 2009
[leotrotsky:] "WANT!"
[Monkeymoo:] "NEED!"
AIN'T NO WAY I'M EVER GONNA LOVE!
[don't be sad]
posted by koeselitz at 10:10 PM on November 2, 2009 [5 favorites]
[Monkeymoo:] "NEED!"
AIN'T NO WAY I'M EVER GONNA LOVE!
[don't be sad]
posted by koeselitz at 10:10 PM on November 2, 2009 [5 favorites]
Reminds me of these masks from Six Feet Under.
posted by null terminated at 10:28 PM on November 2, 2009 [3 favorites]
posted by null terminated at 10:28 PM on November 2, 2009 [3 favorites]
Very cool. Freaky as hell, yes, and a nice bookend to the uncanny valley post.
posted by hurdy gurdy girl at 12:16 AM on November 3, 2009
posted by hurdy gurdy girl at 12:16 AM on November 3, 2009
Holy crap that is SWEET.
posted by louche mustachio at 12:34 AM on November 3, 2009
posted by louche mustachio at 12:34 AM on November 3, 2009
There's 2 thing in this world that literally send a shiver up my spine: grasshoppers*, and those dolls / cartoon characters with big heads.
No way in hell am I favouriting this...
(* Just those big brown bastards, actually. I quite like the little green ones...)
posted by Pinback at 12:56 AM on November 3, 2009
No way in hell am I favouriting this...
(* Just those big brown bastards, actually. I quite like the little green ones...)
posted by Pinback at 12:56 AM on November 3, 2009
Awersome.
posted by From Bklyn at 1:22 AM on November 3, 2009
posted by From Bklyn at 1:22 AM on November 3, 2009
Lou Stuells: big head mode is a common easter egg in video games with human characters, because it looks cool and is easy to implement. If your character heads are already separate objects, it might literally be one line of code.
Papercraft big head mode, however, takes a little more effort!
posted by jeffj at 1:47 AM on November 3, 2009
Papercraft big head mode, however, takes a little more effort!
posted by jeffj at 1:47 AM on November 3, 2009
I want to see someone deliver a press conference while wearing their own giant papercraft head.
Barack Obama would be just about ideal.
posted by Faint of Butt at 4:40 AM on November 3, 2009 [1 favorite]
Barack Obama would be just about ideal.
posted by Faint of Butt at 4:40 AM on November 3, 2009 [1 favorite]
I reacted much like null terminated, above. It looks much like what Clare was doing on Six Feet Under. I quite like it.
posted by Goofyy at 5:24 AM on November 3, 2009
posted by Goofyy at 5:24 AM on November 3, 2009
The site's getting beat up. Try Coral Cache.
Coral Cache is often a useful tool!
posted by East Manitoba Regional Junior Kabaddi Champion '94 at 6:41 AM on November 3, 2009 [1 favorite]
Coral Cache is often a useful tool!
posted by East Manitoba Regional Junior Kabaddi Champion '94 at 6:41 AM on November 3, 2009 [1 favorite]
I'm also impressed with that guy's Mudbox model of Bill Murray's head.
rad.
posted by Hammond Rye at 7:00 AM on November 3, 2009 [1 favorite]
rad.
posted by Hammond Rye at 7:00 AM on November 3, 2009 [1 favorite]
Like
posted by mouthnoize at 11:01 AM on November 3, 2009
posted by mouthnoize at 11:01 AM on November 3, 2009
Big head mode isn't as common in video games as it used to be. Seems like Acclaim really loved it.
posted by box at 11:36 AM on November 3, 2009
posted by box at 11:36 AM on November 3, 2009
I don't really get it. What is Big Head Mode? I googled it and mostly found stuff on this costume. Screenshots anyone?
posted by NoraReed at 2:43 PM on November 3, 2009
posted by NoraReed at 2:43 PM on November 3, 2009
What is Big Head Mode?
Pretty much what it says on the tin. Here are some YouTube videos of games in Big Head Mode:
NBA Jam
Mortal Kombat 4
Call of Duty
posted by mhum at 6:16 PM on November 3, 2009
Pretty much what it says on the tin. Here are some YouTube videos of games in Big Head Mode:
NBA Jam
Mortal Kombat 4
Call of Duty
posted by mhum at 6:16 PM on November 3, 2009
'What it says on the tin?' Huh?
NoraReed: "Big Head Mode" is a bit that people seem to have like putting into video games, particularly about ten years ago, where, if you did something special, all of a sudden your character's head got very big.
posted by koeselitz at 3:10 AM on November 4, 2009
NoraReed: "Big Head Mode" is a bit that people seem to have like putting into video games, particularly about ten years ago, where, if you did something special, all of a sudden your character's head got very big.
posted by koeselitz at 3:10 AM on November 4, 2009
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posted by Chocolate Pickle at 8:05 PM on November 2, 2009 [2 favorites]