Where we remain, a game!
February 4, 2010 12:01 PM Subscribe
Where We Remain is a procedurally generated exploration game set on a deserted island. It's better to discover what's going on for yourself, but if you need it the developer offers some hints.
The hints are also cool in that they show a few of the systems behind the game. Oh, and it was made in flixel, which is awesome. (previously)
The hints are also cool in that they show a few of the systems behind the game. Oh, and it was made in flixel, which is awesome. (previously)
What a strange little game. Fun, though. Boras found me.
posted by adamdschneider at 12:26 PM on February 4, 2010
posted by adamdschneider at 12:26 PM on February 4, 2010
Very, very effective use of the 8-bit aesthetic, an elegantly minimized set of game mechanics, and a well-tuned risk-reward tradeoff. I like.
posted by grimmelm at 1:28 PM on February 4, 2010
posted by grimmelm at 1:28 PM on February 4, 2010
I can't even stop to read anything without Boreas showing up.
posted by oraknabo at 1:42 PM on February 4, 2010
posted by oraknabo at 1:42 PM on February 4, 2010
I can't even stop to read anything without Boreas showing up.
Yea, I thought that was pretty cool :p.
posted by The Devil Tesla at 1:46 PM on February 4, 2010
Yea, I thought that was pretty cool :p.
posted by The Devil Tesla at 1:46 PM on February 4, 2010
it read less than zero on preview but not when posted, sigh
posted by unSane at 2:48 PM on February 4, 2010
posted by unSane at 2:48 PM on February 4, 2010
I was protesting that I had to play as a man so I named him after myself anyway. And then the next question was name the prettiest girl you know. Well, humph.
It just ended up being a very narcissistic game.
posted by Solon and Thanks at 2:50 PM on February 4, 2010 [10 favorites]
It just ended up being a very narcissistic game.
posted by Solon and Thanks at 2:50 PM on February 4, 2010 [10 favorites]
Yikes! Upon playing more of it, more like masochistic than narcissistic.
This page has a list of all the signs (and the game's story) if anyone is curious.
posted by Solon and Thanks at 3:29 PM on February 4, 2010
This page has a list of all the signs (and the game's story) if anyone is curious.
posted by Solon and Thanks at 3:29 PM on February 4, 2010
It's like the first season of LOST. But not really.
posted by exlotuseater at 4:00 PM on February 4, 2010
posted by exlotuseater at 4:00 PM on February 4, 2010
Wow, that swirling winged cyclops vortex monster the most harrowing 8-bit videogame villain since the Wall of Doom in Dino Run.
posted by Rhaomi at 6:26 PM on February 4, 2010 [1 favorite]
posted by Rhaomi at 6:26 PM on February 4, 2010 [1 favorite]
Well, the eye/feather thing keeps eating me. So that's no good. But in the newly realized genre of "pixel game which is but a subtle veil for the author's romantic failures", it's not half bad.
posted by lholladay at 6:49 PM on February 4, 2010 [2 favorites]
posted by lholladay at 6:49 PM on February 4, 2010 [2 favorites]
lholladay: the eye/feather thing keeps eating me
You can escape into caves and also, if you're on ruins and it tries to eat you it gets banished. Oh, there's at least two of them, Boreas and Notus.
posted by Kattullus at 7:13 PM on February 4, 2010
You can escape into caves and also, if you're on ruins and it tries to eat you it gets banished. Oh, there's at least two of them, Boreas and Notus.
posted by Kattullus at 7:13 PM on February 4, 2010
Solon and Thanks, thank you for posting the link to the story. I was too busy running around to have time to read them. I really like the implications of the story, and how it's all really a lie.
posted by MythMaker at 8:42 PM on February 4, 2010
posted by MythMaker at 8:42 PM on February 4, 2010
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posted by Pyry at 12:19 PM on February 4, 2010 [2 favorites]