"I just designed this to look as ridiculous as possible; It would make a TERRIBLE game!"
October 25, 2010 1:24 PM Subscribe
So that basically looks unplayable.
posted by shakespeherian at 1:35 PM on October 25, 2010 [1 favorite]
posted by shakespeherian at 1:35 PM on October 25, 2010 [1 favorite]
If I click that link, am I going to see dead babies? (How about a little bit of description in the post, OK? So that I have some idea of what I might be getting into?)
posted by Chocolate Pickle at 1:37 PM on October 25, 2010 [1 favorite]
posted by Chocolate Pickle at 1:37 PM on October 25, 2010 [1 favorite]
It's not real? *sad_bloop* D:
VVVVVV was fantastic, the music doubly so. You can give the game's demo a whirl here, or sample the soundtrack (PPPPPP) here.
posted by Rhaomi at 1:39 PM on October 25, 2010 [1 favorite]
VVVVVV was fantastic, the music doubly so. You can give the game's demo a whirl here, or sample the soundtrack (PPPPPP) here.
posted by Rhaomi at 1:39 PM on October 25, 2010 [1 favorite]
So... this is nothing more than a link to an old-fashioned-looking video game trailer? And? What am I missing here?
posted by Decani at 1:46 PM on October 25, 2010
posted by Decani at 1:46 PM on October 25, 2010
If you played VVVVVV, you will understand that this is a horror film.
posted by shakespeherian at 1:48 PM on October 25, 2010 [5 favorites]
posted by shakespeherian at 1:48 PM on October 25, 2010 [5 favorites]
What am I missing here? --- This is one of those things that you need something to something it.
posted by crunchland at 1:53 PM on October 25, 2010 [2 favorites]
posted by crunchland at 1:53 PM on October 25, 2010 [2 favorites]
What am I missing here?
A clever take on one of the most lauded video games of 2010. Take a look at the stuff in Rhaomi's link.
Stuff that, coincidentally, should have been in the FPP.
posted by griphus at 1:53 PM on October 25, 2010
A clever take on one of the most lauded video games of 2010. Take a look at the stuff in Rhaomi's link.
Stuff that, coincidentally, should have been in the FPP.
posted by griphus at 1:53 PM on October 25, 2010
So exactly how is this different from that deleted tea post?
posted by dbiedny at 1:59 PM on October 25, 2010
posted by dbiedny at 1:59 PM on October 25, 2010
One of the later Sonic The Hedgehog games had a level where you had to maneuver in a similar fashion. Instead of being able to change the gravity direction on whim, you had to pull levers to change it.
(Apologies if this turns into a "New Sonic Games Suck" derail)
posted by bionic.junkie at 2:21 PM on October 25, 2010 [1 favorite]
(Apologies if this turns into a "New Sonic Games Suck" derail)
posted by bionic.junkie at 2:21 PM on October 25, 2010 [1 favorite]
bionic.junkie: It's okay. I don't even prefer that Sonic game.
I'm kind of surprised VVVVVV gets so much attention. Doesn't anyone remember Metal Storm for the NES?
posted by JHarris at 2:39 PM on October 25, 2010
I'm kind of surprised VVVVVV gets so much attention. Doesn't anyone remember Metal Storm for the NES?
posted by JHarris at 2:39 PM on October 25, 2010
Um, that theme sounds an awful lot like like the Guile theme...
posted by Philosopher Dirtbike at 3:01 PM on October 25, 2010
posted by Philosopher Dirtbike at 3:01 PM on October 25, 2010
Sooo... this is something you need to have experience of a particular video game to get, and if you have that experience, you might find it apposite and amusing.
Sure sounds like best of the web to me.
posted by Decani at 3:21 PM on October 25, 2010
Sure sounds like best of the web to me.
posted by Decani at 3:21 PM on October 25, 2010
Sure sounds like best of the web to me.
Good, I like it too! Let's be friends!
posted by shakespeherian at 3:46 PM on October 25, 2010 [2 favorites]
Good, I like it too! Let's be friends!
posted by shakespeherian at 3:46 PM on October 25, 2010 [2 favorites]
I think it would have been better if when it went 3d, he went straight down the tunnel instead of walking around the walls.
posted by empath at 3:49 PM on October 25, 2010
posted by empath at 3:49 PM on October 25, 2010
empath: "I think it would have been better if when it went 3d, he went straight down the tunnel instead of walking around the walls."
I'm disappointed first in myself for not thinking of this, and second in the video maker for not making it a part of the posited game, perhaps playfully, with a "hey, here's a neat way through all this mess" (player falls down the z-axis avoiding all sorts of mayhem) only to get his comeuppance when the game anticipates this.
posted by smcameron at 6:10 PM on October 25, 2010
I'm disappointed first in myself for not thinking of this, and second in the video maker for not making it a part of the posited game, perhaps playfully, with a "hey, here's a neat way through all this mess" (player falls down the z-axis avoiding all sorts of mayhem) only to get his comeuppance when the game anticipates this.
posted by smcameron at 6:10 PM on October 25, 2010
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posted by not_on_display at 1:33 PM on October 25, 2010 [1 favorite]