Bonobo's Bongos
April 9, 2006 5:38 AM Subscribe
Bonobo's Bongos (note: Shockwave)
That's pretty cool, but I suck horribly at those type of memory games, heh.
posted by VirtualWolf at 6:11 AM on April 9, 2006
posted by VirtualWolf at 6:11 AM on April 9, 2006
Finally! I flash game I'm reasonably good at! Yays!
posted by Hildegarde at 7:52 AM on April 9, 2006
posted by Hildegarde at 7:52 AM on April 9, 2006
For the kids out there, ask your parents 'how do bonobos resolve their differences without fighting?"
What a great vector for a subversive sex-ed campaign!
posted by nowonmai at 8:04 AM on April 9, 2006
What a great vector for a subversive sex-ed campaign!
posted by nowonmai at 8:04 AM on April 9, 2006
What a great vector for a subversive sex-ed campaign!
Hah! I knew it was sex! Those crazy bonobos.
posted by graventy at 8:53 AM on April 9, 2006
Hah! I knew it was sex! Those crazy bonobos.
posted by graventy at 8:53 AM on April 9, 2006
I wish more games involved asking parents, and I wish more parents were attentive enough to look up answers. Meanwhile, I suck at rythm. Keeping a beat is even worse.
Rhythm seems to define itself.
posted by hypersloth at 8:56 AM on April 9, 2006
Rhythm seems to define itself.
posted by hypersloth at 8:56 AM on April 9, 2006
Hah! That's pretty funny. (Left-Right cursor keys don't work for me -- Firefox on Windows.)
posted by 327.ca at 9:08 AM on April 9, 2006
posted by 327.ca at 9:08 AM on April 9, 2006
This is surprisingly satisfying to play. I love the bonobos' response to a failure; it's as though they're actually thinking about whether that sounded good before coming to a decision. It doesn't make me feel like an idiot, just that I should go try it agin. It just goes to show how much more effective an emotional response is at rewarding players than a score increase. Or maybe it's just the variety of the response that makes it more satisfying. If my score goes up by 10 points twice, then I'm already bored of that. It took at least 10 iterations before the reward seemed repetetive to me. (Granted, this doesn't take into account rewards inherent in success, such as the sound of the rhythm.)
posted by ErWenn at 11:07 AM on April 9, 2006
posted by ErWenn at 11:07 AM on April 9, 2006
This reminds me how much it's going to suck if they go extinct.
Only 5000 are left. (That's a 95% drop since the mid-eighties.)
posted by salvia at 12:02 PM on April 9, 2006
Only 5000 are left. (That's a 95% drop since the mid-eighties.)
posted by salvia at 12:02 PM on April 9, 2006
Finally! I flash game I'm reasonably good at! Yays!
It's no Flash though, but Shockwave 3D, made with Macromedia Director (know Adobe).
posted by kika at 1:18 PM on April 9, 2006
It's no Flash though, but Shockwave 3D, made with Macromedia Director (know Adobe).
posted by kika at 1:18 PM on April 9, 2006
Eh. On further review, the bonobos only respond to the correct sequence on the bongos and not the actual rhythm. It's still fun, but not as sophisticated as I originally thought.
posted by horsewithnoname at 3:21 PM on April 9, 2006
posted by horsewithnoname at 3:21 PM on April 9, 2006
TOP SECRET — EYES ONLY
from the Internal Sensor Logs of the White House, Executive Quarters, Sunday, April 9, 2006:
...
23:49.08: [source unknown] bonkbonk
23:49.10: [source unknown] ACH!
23:49.13: [source unknown] bonkbonk ... bonkbonkbonk
23:49.15: [source unknown] bonkbonk ... bonkbonkbonk
23:49.16: [FLOTUS] Georgie, come to bed!
23:49.16: [source unknown] ACH!
23:49.18: [POTUS] heheheheh!
23:49.22: [source unknown] bonk ... bonkbonk ... bonk ... bonkbonk
23:49.23: [source unknown] ACH!
23:49.25: [POTUS] ACH — heheheheheheheheheheh!
...
posted by rob511 at 3:51 PM on April 9, 2006
from the Internal Sensor Logs of the White House, Executive Quarters, Sunday, April 9, 2006:
...
23:49.08: [source unknown] bonkbonk
23:49.10: [source unknown] ACH!
23:49.13: [source unknown] bonkbonk ... bonkbonkbonk
23:49.15: [source unknown] bonkbonk ... bonkbonkbonk
23:49.16: [FLOTUS] Georgie, come to bed!
23:49.16: [source unknown] ACH!
23:49.18: [POTUS] heheheheh!
23:49.22: [source unknown] bonk ... bonkbonk ... bonk ... bonkbonk
23:49.23: [source unknown] ACH!
23:49.25: [POTUS] ACH — heheheheheheheheheheh!
...
posted by rob511 at 3:51 PM on April 9, 2006
This was very fun! Unfortunately we don't have room on metafilter for that kinda thing. Flagged.
posted by Citizen Premier at 7:20 PM on April 9, 2006
posted by Citizen Premier at 7:20 PM on April 9, 2006
This is great, crunchland - thanks!
/ goes back to that cracklike drift game
posted by madamjujujive at 8:04 PM on April 9, 2006
/ goes back to that cracklike drift game
posted by madamjujujive at 8:04 PM on April 9, 2006
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posted by horsewithnoname at 5:58 AM on April 9, 2006